This new season has encountered significant challenges that the developers did not anticipate. The launch was marked by experimental adjustments intended to improve the game's balance, but the approach proved problematic. The development team took responsibility for the decision-making process that led to unintended consequences.
The second season introduced extra experience points and cash rewards for players choosing the designated team, with hopes of restoring a once-respected reputation. However, these adjustments allowed experienced players to rapidly upgrade their profiles. Typically, unlocking the game’s most powerful equipment requires time, but the enhancements enabled players to acquire top-tier armor and potent weapons far quicker than expected.
The following list summarizes the key bonus values that contributed to the imbalance:
Shortly after realizing the miscalculation, the company acknowledged that the experiment was ill-conceived and removed the bonuses through a swift update. The team explained that the goal was to run the enhancement for only a short period, but the outcome diverged sharply from their expectations. Additionally, adjustments were made to the spawn positions in one game mode area, which had been heavily tested, yet public opinion did not fully acknowledge the improvements.
Since the game remains in Early Access, such challenges are part of the development process. The rapid growth in player numbers has forced the team to address core balance issues while ensuring the project can eventually launch fully on various platforms. They have even scaled back certain features to maintain smooth functionality on next-generation consoles.
This season also brought an ever-changing climate system that directly influences gameplay new rain mechanics reduce overall visibility and require players to rely more on sound cues, altering the tactical approach for both ground engagements and aerial maneuvers.