A well-known game development studio that prides itself on supporting creative talents is shifting its focus towards generative artificial intelligence. The company is increasingly exploring new AI-powered approaches while maintaining its core values in human creativity and craftsmanship.
Recent reports indicate that the studio's chief executive has been guiding the team to incorporate AI tools into several aspects of their workflow. Despite this strategic move, there have been no significant improvements in productivity, and the upcoming game, Divinity, will continue to be entirely crafted by the team. All narrative elements and design components are still developed in-house by experienced professionals.
At the onset of its development, the team uses digital tools to generate ideas and to support the creation of presentations and visual reference materials. The following points outline the intended uses of AI within the studio's process:
The leadership has explicitly stated that the goal is not to substitute the creative input of the team, particularly those responsible for concept art. The studio values the contributions of its creative staff and sees the technology as a supplementary resource rather than a replacement. Early concept sketches are merely used as rough guides that are later refined by expert artists.
While initial reactions to the increased use of AI within the company were mixed, the management believes that the overall sentiment has become more positive. Employees have gradually come to accept the new approach, recognizing the balance between technological assistance and traditional creative processes.